Flowers for the Gods
2019-20
Flowers for the Gods was a 6-month long academic project during which I designed and created a fully functioning 25 minutes long visual novel and fully documented the process behind it.
In the game, the player takes the role of Lia, who lives in a spirit-inhabited forest and is on a daily mission to collect flowers before the end of day in order to keep the gods happy.
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The game discusses topics such as friendships and relationships, depression, anxiety, isolation, fear of failure and more.
During this project, I designed all of the characters, environments, narrative, dialogue, and UI, and programmed the game using Unity. Apart from that, I was also writing monthly documentation including descriptions of my process, inspiration, and more.
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